Trivia Board Game Instructions
Game includes: 750 Adult Questions 100 Children's Questions 14 Judgment Cards 4 Playing pieces Die Game Board Instructions Bible Trivia, Board Game () Hear.
- Grey's Anatomy Trivia Board Game Instructions
- Nickelodeon Trivia Game Board Instructions
- Bible Trivia Board Game
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Questions or problems with flair? Got a question about how works? Something else? Please don't hesitate to. Wits & Wagers is still my favorite, but other options include:.
Bezzerwizzer - very straightforward play but adds (1) player-chosen category worth based on their personal knowledge, and (2) a nice 'challenge' feature so it's not just one person being asked a question and the other players don't pay attention until it's their turn. Smart Ass - in the category of 'name that thing, clues start out vague and gradually get more specific, but you only get out guess'. Any combination of your interests within the Timeline series. If you like the idea of having to come up with a list of things, there's Geek Out & Smarty Party, although this second one also pretty notably falters on the outdated factor. There's an obscure quiz game that may still be in print called Pub Quiz that I can recommend for a casual at-home group, although it doesn't come with tons of questions and comes with special answer sheets. But the questions are surprisingly good.
I recently played Geek Out, which isn't quite a trivia game, but similar. It was fun at first, but I felt that it would become old (and unfair for new players) VERY quickly.
There's a very cool sounding German language history trivia game called Anno Domini (if you're into history) that could pretty easily be made in English at home although the creator would have an advantage (thanks for the reminder, it's been on my to-do list for a while). I love trivia, but sadly haven't found any game with better questions than Trivial Pursuit. Not only that, but I've never found a better source of trivia questions anywhere better than trivial pursuit in terms of consistency of writing and difficulty. You Don't Know Jack in video game form has some good questions and can be really fun with the right group, but the selection is not very deep.
Worth a try if you haven't played it. That said, I recommend trying Trivial Pursuit the way we do! We ditch the board and pieces, load up with as many different TP question sets as we can scrounge, and then ask the questions to each other in a variety of game formats. There are a few formats I've found that work well for this:. ask the person to your left a question from a category of their choice. If they get it right, they get to choose a different category on the next card.
Once they get 6 in a row (from all 6 different categories, since they can't repeat them), they get 1 point and get to start over until they get a question wrong. This variant is VERY difficult - usually a winning score after 1-2 hours will be 1-3 points max. ask the person to your left a question from a category (and/or set) of their choice. The category can't be the last category asked, or the last category they won. If they get the question right, they keep the card as a point. If they get it wrong, it keeps going around the table until everyone (other than current quizmaster) has had a chance to answer.
After someone (or nobody) has gotten it right, the quizmaster (and question chooser) roles move one space clockwise. Repeat until a target number of points, or until you get tired of it. 1 v 1 or team v team variant: each person (or team) picks a card and reads all the questions and answers to themselves. Team 1 asks Team 2 a question of their choice from the card (the one they think is the easiest, typically). Team 2 then does this to Team 1, twice in a row (different categories from the same card), then Team 1 asks 2 remaining questions to Team 2, etc. The first team to win an unanswered point wins and gets the card as a point.
Grey's Anatomy Trivia Board Game Instructions
casual gameshow style: one quizmaster reads out a question of their choice. First person to yell 'me' or whatever gets to answer. If they get it right, they get the card as a point and become quizmaster. If they get it wrong, next person who yelled (or yells) 'me' gets to answer. If someone interrupts the question, the quizmaster stops the question immediately and will only read out the full question if the interrupter gets the answer wrong, and the next person didn't also interrupt. gambling variant: everyone antes 1 unit (a coin, a dollar, whatever you decide on). Use variant #1 rules above, except that instead of points, for each question you get right, you take 1 unit out of the pot, when you get one wrong, you add 1 unit.
So first answer wrong = lose a unit, 1 right 1 wrong = break even, 2 right 1 wrong = win a unit, 3 right 1 wrong = win 2 units, etc. Everyone re-antes when the pot is empty. You can increase the break-even point if you have good players.
If you can get your hands on some varied sets of Trivial Pursuit, you can play these games for a very long time even if you end up using the same questions over and over - unless someone is playing tons more than others and/or has a much better memory, the typical TP set has (I think) 1800 or 2400 questions so with just a few sets you quickly get into a huge amount of variety and long times between repeats. We play with old sets, and they're way harder, but pick sets that are fair for everyone (the old movie one is particularly hard). Myself and a friend of mine are collectors of trivial pursuit.
Personally I love the game, despite the simple mechanics, and I love to test myself against the old question sets from the more obscure editions - 1920s Americana for example (vintage edition) is particularly horrific for a couple of mid 30s blokes from England. Same is true of the baby boomer edition (entertainment for the 60s /shudder). Between us we have over 30 different sets, and we rotate the use of them which helps to stop us 'learning the questions'. One big advantage to doing the old question sets is the strengthening of the kind of general knowledge that helps with pub quizzes - our local one offers a prize of eight pints, so we pretty much drink for free once a week:) However, I recommend the following changes to the rules to make it massively less annoying: 1: forget about having to land on the cheese squares to get your cheese. Any correct question gets you the cheese of the appropriate colour. This massively speeds up the game (10-20 mins is normal for a round for us). 2: As a new use for the cheese spaces, if you land on a cheese space, nominate a colour in your opponent's wheel.
If you answer the question correctly, they lose it. This is a nice way to even it up if they get one of the evil cheeses (entertainment?) with a really easy question. Also you can be properly vicious which is deeply entertaining.
3: if you land on your opponent you may behave as if you have landed on a cheese space. Adds some extra tension - especially in the endgame where you both have full wheels. 4: winning requires you to get to the centre (by exact count) then roll a dice to randomly select the question you must answer.
This stops you using your best category to win every time. The exact count thing adds a bit of luck, but also some tension. Removing the need for cheese spaces makes this feel much less annoying than in the base game.
5: when moving up to the middle - if you overshoot, you may only move down the arm that is one point clockwise from the one you came up. This prevents you from only answering favourite categories in the endgame which significantly extends the lifespan of a set.
Make these changes and you might actually start to enjoy playing triv. Wander round charity shops and pick up old editions for just a couple of pounds. Any given edition should give you around 10 games before you start repeating questions, at which point if you never play it again you've probably still got your money's worth. Gambit 7 is quite fun.
It's number based trivia on thing you are not likely to know precisely. For example: 'How many bolts are there in the Eiffel tower?'
Everybody will guess a number and write it on a small cardboard piece. Then the answer are organized in ascending order and people vote for who they think had the right answer. If you found the answer you get point, if you voted for the correct answer, you get point (you can vote for your answer). And at any point during the game, you can gamble all of your points to multiply by 7 (gambit 7). What I like about the game is the situation it makes. Like the question I wrote down: 'how many bolts in the Eiffel tower?'
People will make guess, 100 000 125 00 and then you you have this wild guess, a billion! Makes for some funny moment.
Something it's about year, sometime, it's distances, volumes. But all the answers are numbers.
The most popular types of party games are trivia games. Some of you may be faced with an assignment that calls on you to design a trivia game. In that case, you need to keep your deadline in mind and shorten the steps below. If you find that you love hearing and sharing trivia and you want to share that love with others, designing a trivia game may be very fulfilling. Whether you have to design a trivia game or because you want to, there are some time-tested procedures for coming up with a great design and prototype. Choose the theme. The theme will cue players to the style and content of the game.
Nickelodeon Trivia Game Board Instructions
Themes can be general (like Trivial Pursuit with questions in geography, history, entertainment, literature, sports & leisure, science & nature) or very narrow (like Lost, the Game with questions about the ABC TV show). Design the components. You may take the common route of designing a board with a track for pawns. You may want to get more daring and make it a card game or a tile-laying game. For your prototype, you can start out with paper components and work up to more durable ones as needed.
Design the mechanics. The easiest is to use a die players can roll to move across your game board. If you are designing a trivia card game, you can deal hands to players or have cards drawn one at a time. You can have the cards relate to the person who played the card or to another player.
Lost, the Game uses tiles, so the shape of the game board changes each time it is played. Scene It has a simple game board with a track for pawns, but the trivia is delivered on a DVD with film clips. Write the rules. Will players have to answer a question on every turn? How many questions?
Bible Trivia Board Game
Will there be different categories of questions? These are just a few of the questions you will have to answer. The basic sections to the rules are the setup (how the game starts), the objective (what players must achieve), the turns (what each player can or must do on a turn), and the winning condition (when does the game end?). Write the trivia questions.
The easiest format is multiple choice, and the more choices, the more difficult the question. You can also try fill-in-the-blank questions, or questions that have an exact answer (such as a year, a ranking, or a name without any variations) that won't require a judgment call to resolve. You need to tailor the length of your questions and answers to the space available on your cards or other media where they will be listed. And write enough cards or questions so that the maximum number of players could play the game at least twenty times without reusing any. The original edition of Trivial Pursuit could play with six players and had six thousand questions.
Test the game. Play it by yourself first.
Then teach it to friends and play it. Then watch people learn the game from written rules and then play it without saying anything. Over the course of the play testing, you will need to take lots of notes and keep revising the rules. You may find that players get bored.
The questions may be too hard. Elements of luck and strategy might not be right.
The game may take too long to play. Your rules may be unnecessarily complicated. The game may not have enough replay value, that is, it seems too similar each time it's played. Tip Get help.
Designing a good trivia game on your own could take you years. Working in a team is more likely to give you a better variety of questions and fewer to write per person. If you're not personally interested in the information, or if the subject will be difficult to research, pick a different subject. Pick a theme and subject matter that will appeal to the people who are playing the game. A group of stay-at-home moms might enjoy a soap opera trivia game or a childcare facts game. If it will be played by members of your class at school, relate the trivia questions to the class subject, your school, or people all the players know.